Godlike: Nazi Hunters
Out at DDC last week, someone asked me what my “main” game was. I responded that I don’t really have a single game that I play all the time. I do have clear favorites that I will run and play whenever I have the chance and one of those, as you all know, is Godlike.
Recently, and idea I’ve had bouncing around in my head for a while jumped from the back burner to the front burner and turned the heat all the way up. It’s a game based on the exploits of a group of Talents, the last remaining TOG from WW2, out hunting escaped Nazi Talent war criminals. It’ll be set in the early 1960′s at a time when people are a lot more concerned about the Soviet threat than an old enemy from nearly 20 years earlier. So, lots of Cold War shenanigans and imagery set against the backdrop of the Cuban Missile crisis.
The PCs in this TOG are led by a character from our Godlike campaign of two years ago, one Mark Logan, who in one of the preludes was hinted that he’d become a Nazi hunter after the war. This was such a cool idea, it stuck with me all this time and I’ve always wanted to do something with it. The other PCs in the TOG are a mix of characters, some ex-military, some civilian, some government types (read FBI). So there will be a generation gap as well as an experience gap between some of them and that should make for some interesting play.
My imagery for this draws heavily on movies like The Boys From Brazil and The ODESSA File, plus lots of Cold War era spy thrillers or just 60′s action flicks like The French Connection.
The players seem excited and are already working up concepts and characters. I plan to run this as one of the occasional Friday night games that we sometimes do, and given its scope it may turn out to be a mini-campaign (like a 3-parter).
I’ve really got the bug for this one!
December 24, 2011 at 11:29 am
[...] to see how those went. The big success was the 4-session mini-campaign, which I referred to as Godlike: Nazi Hunters (or “Logan’s Heroes” after one of the PCs). I don’t think I did any posts [...]