Oh, I have been slacking off posting – nothing new since September! This does not mean I haven’t been gaming like crazy. I’ve almost lost count of all the stuff I’ve been playing. Let’s break it down:
Rogue Trader – Kicked off this campaign in September and have had three sessions so far. It’s going really well and I’m enjoying it a lot. One of the things I like about campaigns is how they grow as they go along and this one is growing. Ideas that were not so clear at the start have firmed up more, other ideas discarded in favor of better ones and things happen in play that I did not expect and have to adjust for on the fly which often leads to more cool stuff. Rogue Trader also has a totally different scope and feel than Dark Heresy. In that game, the PCs were low-level scrubs whose lives and deaths went unnoticed, but whose deeds had a huge impact on their world. The RT characters are the polar opposite, rich and wielding lots of power and status and doing things on a grand scale. When we eventually get to Deathwatch, the feel of the game will change again, naturally, and the contrast is something I’m looking forward to.
Godlike – Back at the beginning of September, we finished off the Godlike: Nazi hunters campaign, and did it in ’60′s style. For a campaign that had only four sessions it was one of the deeper games I’ve run in terms of characterization, and it also captured the serious, mature tone I like to have when I run Godlike. In the final clash with the Nazi Talents, there were two characters that unhesitatingly sacrificed themselves for the team and the mission (one died, the other barely survived) and I thought it was some of the most heroic stuff I’ve seen in an RPG. That particular conflict was also totally amazing and would have looked fantastic on screen with a big FX budget!
My other Godlike experience was…not so good. I ran my TOG302 air game at Big Bad Con, and I had the unfortunate experience of having several last minute cancellations and player switches, and then two of the players got up and left 2 hours in to go play in another game they had double booked with mine. I was not happy about this at all (in fact I was very pissed off). So unhappy, in fact, that I have decided that with the exception of the EndGame minicons, I’m not going to run games at big cons anymore – I probably won’t even attend big cons anymore. My DDC experience earlier in the year was OK, but I spent a lot of money to go (on the hotel and food) and wasn’t super thrilled with the gaming. I now I sound spoiled and anti-social, but I really prefer playing with people I know and like. I stressed out way too much and it wasn’t so much fun as it was something to simply get through, and if I feel that way about an aspect of my hobby, I should not do it, for my own sake and anyone else involved. So that’s that. No more cons.
Friday Nite! The Friday nite gaming has been a hoot lately! Back at the end of September, Wayne ran Castle Bravo (Trail of Cthulhu), then in October Finn ran teenagers from Outer Space, and in November, Jacob ran Sufficiently Advanced. All of these games were fantastic and I was really excited about getting to play in them. I feel lucky to part of group that has so much great GMing talent in it! The Friday nite gaming will continue this month when we kick off a short Unknown Armies campaign run by Finn. Can’t wait for that!
And the Eclipse Phase game I’m is on a bit of a hiatus until next year, but my uplifted octopus character is still alive and kicking (?) Also started playing Battletech again with an invitational group down at EndGame which is lots of fun. I got into a real close-fought brain-burner of a game last time and I think that really got my old BT juices going. More of that to come in the new year as well I’m sure.
Finally, I’ve been playing the 40K miniatures game, mostly because I’ve been on a painting kick and I love the models (the game, well, it’s fun with the right people).
That’s most of what I’ve been up to the past three months. I’ll get back into the habit of posting here on my RPG blog more regularly, I promise!